Having gone quiet since the release of Dishonored 2 and Death of the Outsider , Arkane Studios returned to E3 2019 to premiere the first trailer for its newest IP called Deathloop . The stylish and action-heavy trailer reveals two characters who appear to be in constant conflict with one another in a never-ending loop on an island known as Blackreef. These two assassins continually battle each other in an effort to protect what they believe in either breaking or keeping the cycle al
Bethesda’s response was to offer a measly 500 Atoms of in-game currency, worth around $5, to affected players. The website was then updated to state that the bags were in fact nylon and that the “bag is not a correct representation of the produ
Speaking of the Stadia release date, that is another area that Google has been vague about. While a specific release date is currently unavailable, we know that Google is hoping to launch Stadia in the Americas and most of Europe by the end of 2019, with more regions presumably to follow in 2020 and bey
Google Stadia impressed many who watched the GDC 2019 presentation, but Google has failed to address one key area about the platform: how much it will cost. At the time of this writing, we still don’t know how much Google Stadia will cost. However, based on currently-available game streaming services, it seems like a safe bet that Google Stadia will cost at least $10-$20 per mo
Competitive multiplayer in Doom 2016 was not developed internally at id Software. That won’t be the case with Doom Eternal as multiplayer is developed by id this time around. Expect additional details in the coming months.
Google has promised that Stadia will be compatible with a variety of controllers, and specifically showed the Xbox One controller during its GDC 2019 keynote presentation. However, Stadia will also have its own specific controller, which looks somewhat like a cross between the Xbox One controller and the DualShock 4. How the Stadia controller feels and operates compared to the competition remains to be seen, but it will be interesting to see what consumers think once it’s finally available to the mas
As for Nintendo Switch, id confirmed that they were impressed with Panic Button’s Doom 2016 port. They’re big fans of the platform, which is why they’re teaming up with Panic Button again. The id Tech engine provides impressive scalability, making it possible bring Doom Eternal to the Switch, even if some sacrifices are required (the Switch version remains capped at 30fps). The game is currently targeting a concurrent release date with the PS4, Xbox One and PC versions.
id introduced two new mechanics at the Doom Eternal reveal, the Meat Hook and dash. Attached to the beloved double-barrel shotgun, the Meat Hook opens up new gameplay opportunities by allowing the Doom Slayer to grapple onto enemies. At first, id planned to enable the hook to attach to every surface. However, during the development, they found that the hook became less unique and tactical the more options players had. In the end, they opted only to allow players to grapple onto enemies, which encouraged more strategic gameplay.
The next major project from Shinji Mikami and Tango Gameworks was revealed at Bethesda’s E3 2019 conference. Known as Ghostwire: Tokyo, simply click the up coming site stylish CG trailer showed off a futuristic-looking Japan where many of its citizens have vanished into thin air. Fans can also see a few horror elements mixed in with what appear to be supernatural beings going up against the main character who wields a bow and has access to abilit
At one point in the demo I played, the Doom Slayer opens up a giant cannon, kicks the missile out of its loading chamber, jumps into the chamber, and proceeds to blast himself out of the turret into a building that looks to be miles away in the distance. He then lands in said building, completely unscathed, and proceeds to start ripping and tearing more demons apart as if nothing had even just happened. It’s hilarious, awesome, and just continues to add to the overall idea that you are an unstoppable demon-killing mach
id’s philosophy extends to the game’s setup. Humanity isn’t all on board with demon’s entering their plane of existence. Some share Olivia Pierce’s love of hell, and the rest want nothing to do with it. It’s up to players do discover what happened to humanity between the two games. Also left ambiguous is whether we’ll see angels or Heaven in Doom Eternal. Concept art displayed at Quakecon hinted at the possibility, but the developers aren’t saying anything yet.
Doom Eternal is set to launch on November 22 and includes a collector’s edition. Bethesda has stated that one of the features will be a wearable “Doom Slayer” helmet. As exciting as this sounds, past experience with Bethesda’s special editions has no doubt made players cautious. Just look at what happened with Fallout 76 and the now infamous Power Armor Edition “canvas” b
