I’ll be honest and say that this is perhaps jarring, and it isn’t entirely RAGE 2 ‘s fault. First-person shooters, most notably open-world FPS games, have conditioned us to focus on range, sniping, and distance. Stripping that away from players is a sacrifice of comfort and safety; don’t expect to be able to take pot-shots at an enemy from across the
Meanwhile, the more gun-based gameplay also comes with different scenarios and twists. While I spent a substantial portion in objective-based missions, I also hit checkpoint to checkpoint on the map, “liberating” gas stations and reinforced outposts with an iron fist and blazing shotgun. Other times, I was taking on War of the Worlds monolithic bots, dodging and sprinting from lasers within an abandoned town. I haven’t seen a fraction of what RAGE 2 has to offer, but I’m expecting a veritable playground of death and may
Having gone quiet since the release of Dishonored 2 and Death of the Outsider , Arkane Studios returned to E3 2019 to premiere the first trailer for its newest IP called Deathloop . The stylish and action-heavy trailer reveals two characters who appear to be in constant conflict with one another in a never-ending loop on an island known as Blackreef. These two assassins continually battle each other in an effort to protect what they believe in either breaking or keeping the cycle al
If there’s one thing that I cannot understate about my time playing DOOM Eternal this week it would be that it just feels incredible to play. The shooting, movement, and everything else in between just feel s perfect. Conveying the feel of a game is a hard thing to get across in pieces like this without having actually played it for yourself, but the way everything bleeds into one another in this game is incredi
DOOM 2016’s multiplayer received heavy criticism, with many players dismissing it as highly derivative and lacking in meaningful innovation. But Eternal seems set on surmounting that obstacle with a new way to experience DOOM multipla
The DOOM Eternal collector’s edition includes a deluxe edition copy of DOOM Eternal in an exclusive Steelbook case. It includes digital rewards that comprise a year one pass, demonic slayer skin, and classic weapons sound p
Earlier this month, DualShockers got to spend some one-on-one time with a pre-beta build of Rage 2 . Starting at an early part in the game, we took the controller and were let loose on the world. Playing as Walker 30 years after the original RAGE ‘s asteroid hit, there were no limits or boundaries in where we could or couldn’t go. The game is recognizably a marriage of developer Avalanche Studios’ world-building and physics and id Software’s combat logic. It’s awes
Against all of my expectations coming into E3, DOOM Eternal somehow managed to exceed everything that I hoped it would be. As a sequel to the best shooter of this generation (in my humble opinion), id Software really had its work cut out for them in the pursuit of topping everything that made 2016’s game so stellar. From what I’ve played of Eternal , the latest hell-raising shooter doesn’t seem to just be a half-step up, but is instead a major improvement in every discernable
While fans had correctly anticipated that Doom Eternal DLC|https://doometernalplay.com/ Eternal would be bringing everyone’s favorite demon murder machine to Earth in order to settle a few scores, it’s looking like the game has set its sights significantly higher than a field trip through its demon-infested ru
But that isn’t to say the world is bereft of humor and variety–the world is anything but brown and drab, with heavy highlights of neon to offer visual diversity. In my hour or two of gameplay, I got to meet a Guy Fieri-like club owner with insidious plans for the city, an indulgent past-prime television host that was an equal fan of blood-lust and orgies, and a racecar driver that was really insistent about getting in my pants. Despite the serious world, RAGE 2 doesn’t take itself too seriously and has plenty of callbacks to other media points that inspire
Google has promised that Stadia will be compatible with a variety of controllers, and specifically showed the Xbox One controller during its GDC 2019 keynote presentation. However, Stadia will also have its own specific controller, which looks somewhat like a cross between the Xbox One controller and the DualShock 4. How the Stadia controller feels and operates compared to the competition remains to be seen, but it will be interesting to see what consumers think once it’s finally available to the mas
Health bonuses take the shape of the original blue flasks, and some weapon models, such as the plasma rifle, clearly kept the old-school designs much closer in mind this time around. Even the Cyberdemon went through a sort of throwback glow up, looking uncannily similar to his original sprite mo

